Introuction
Types
It is a 2D business technical diagramming
software which help create flowcharts, organizational charts, mind map, network
diagrams, floor plans, workflow diagrams, business charts, and engineering
diagrams.
Unified Modeling
Language (UML)is a standardized modeling
language enabling developers to specify, visualize, construct and document artifacts
of a software system.UML is an important aspect involved in object-oriented software
development. It uses graphic notation to create visual models of software
systems.
History
UML was created by the Object Management
Group (OMG) and UML 1.0 specification draft was proposed to the OMG in January 1997.
It was initially started to capture the behavior of complex software and
non-software system and now it has become an OMG standard Goals of UML
Features
· Be
independent of particular programming languages and development processes.
·
Provide
a formal basis for understanding the modeling language.
·
Encourage
the growth of the OO tools market.
·
Support
higher-level development concepts such as collaborations, frameworks, patterns
and components.
Types
·
Class
Diagram. Class diagrams are the most common diagrams used in UML. ...
·
Object
Diagram. Object diagrams can be described as an instance of class diagram.
·
Component
Diagram. ...
·
Deployment
Diagram. ...
·
Use
Case Diagram. ...
·
Sequence
Diagram. ...
·
Collaboration
Diagram. ...
·
State
chart Diagram
UML - Building Blocks
The building blocks of UML
can be defined as −
- Things
- Relationships
- Diagrams
Things
Things are the most
important building blocks of UML. Things can be −
- Structural
- Behavioral
- Grouping
- Annotational
Structural Things
Structural things define
the static part of the model. They represent the physical and conceptual
elements. Following are the brief descriptions of the structural things.
Node − A node can be defined
as a physical element that exists at run time.
Behavioral Things
A behavioral thing consists
of the dynamic parts of UML models. Following are the behavioral things −
Interaction − Interaction is
defined as a behavior that consists of a group of messages exchanged among
elements to accomplish a specific task.
State machine − State machine is
useful when the state of an object in its life cycle is important. It defines
the sequence of states an object goes through in response to events. Events are
external factors responsible for state change
Grouping Things
Grouping things can be
defined as a mechanism to group elements of a UML model together. There is only
one grouping thing available −
Package − Package is the only
one grouping thing available for gathering structural and behavioral things.
Annotational Things
Annotational things can
be defined as a mechanism to capture remarks, descriptions, and comments of UML
model elements.
Relationship
Relationship is
another most important building block of UML. It shows how the elements are
associated with each other and this association describes the functionality of
an application.
There are four kinds of
relationships available.
Dependency
Dependency is a
relationship between two things in which change in one element also affects the
other.
Association
Association is basically a
set of links that connects the elements of a UML model. It also describes how
many objects are taking part in that relationship.
Generalization
Generalization can be
defined as a relationship which connects a specialized element with a
generalized element. It basically describes the inheritance relationship in the
world of objects.
Realization
Realization can be defined
as a relationship in which two elements are connected. One element describes
some responsibility, which is not implemented and the other one implements
them. This relationship exists in case of interfaces.
Types
of UML Diagrams
UML includes the following
nine diagrams and they are
·
Class
Diagram. Class diagrams are the most common diagrams used in UML. ...
·
Object
Diagram. Object diagrams can be described as an instance of class diagram.
·
Component
Diagram. ...
·
Deployment
Diagram. ...
·
Use
Case Diagram. ...
·
Sequence
Diagram. ...
·
Collaboration
Diagram. ...
·
State
Chart Diagram. ...
State chart DiagramUML - Architecture
Any real-world system is
used by different users. The users can be developers, testers, business people,
analysts, and many more. Hence, before designing a system, the architecture is
made with different perspectives in mind. The most important part is to visualize
the system from the perspective of different viewers. The better we understand
the better we can build the system.
UML plays an important role
in defining different perspectives of a system. These perspectives are −
- Design
- Implementation
- Process
- Deployment
The center is the Use
Case view which connects all these four. A Use Case
represents the functionality of the system. Hence, other perspectives are
connected with use case.
Design of a system consists
of classes, interfaces, and collaboration. UML provides class diagram, object
diagram to support this.
Implementation defines the
components assembled together to make a complete physical system. UML component
diagram is used to support the implementation perspective.
Process defines the flow of
the system. Hence, the same elements as used in Design are also used to support
this perspective.
Deployment represents the
physical nodes of the system that forms the hardware. UML deployment diagram is
used to support this perspective.
UML tools
UML
tools are software applications which
support some functions of the unified
modeling language.
Example:
1)Edraw Max
The
current version, Edraw Max 9.3 was released on October 22, 2018 for Microsoft
Windows, macOS, and Linux.
Edraw Max saves content in an xml file
format. The .edx suffix is the default file format. The .edxz suffix is a
compressed xml file format used for sharing.
Versions
Product/Version
|
Release Date
|
License
|
Platform
|
Language
|
Edraw Max 9
|
2017-9-26
|
Shareware
|
Windows, Mac, Linux
|
English, French, German, Spanish, Japanese,
Chinese(Simplified)
|
Edraw Max 8
|
2016-4-9
|
Shareware
|
Windows, Mac, Linux
|
English, French, German, Spanish, Japanese,
Chinese(Simplified)
|
Edraw Max 7
|
2013-11-18
|
Shareware
|
Windows
|
English, German, Chinese(Simplified)
|
Edraw Max 6
|
2011-08-08
|
Shareware
|
Windows
|
English(Simplified)
|
Edraw Max 5
|
2009-10-15
|
Shareware
|
Windows
|
English
|
Edraw Max 4
|
2008-06-01
|
Shareware
|
Windows
|
English
|
Edraw Max 3
|
2004-07-11
|
Shareware
|
Windows
|
English, German, French
|
2) Dia
It is free and open source general-purpose diagramming
software, developed originally by Alexander Larsson. Dia uses a controlled single document interface(SDI) similar to GIMP and Inkscape.
Dia was originally created by Alexander
Larsson but he moved on to work on GNOME and
other projects. James Henstridge then took over as the lead developer, but he
also moved on to other projects. He was followed by Cyrille Chepelov and Lars
Ræder Clausen in turn.
Dia is maintained by a group of developers:
Hans Breuer, Steffen Macke, and Sameer Sahasrabuddhe.
Dia is written in C, and has an extension
system, which also supports writing extensions in Python.
Dia
loads and saves diagrams in a custom XML format which is, by default,zipped to save space.
Dia has a modular design with several shape
packages available for different needs: flowchart, network diagrams, circuit diagrams, and more. It does not restrict symbols and
connectors from various categories from being placed together.
Dia has special objects to help draw entity-relationship models , Unified Modeling Language (UML)
diagrams, flowcharts, network diagrams, and simple
electrical circuits. It is also possible to add support for new shapes by
writing simple XML files,
using a subset of Scalable Vector Graphics (SVG)
to draw the shape.
Dia can export diagrams to various formats
including the following:
·
EPS (Encapsulated
PostScript)
·
SVG (Scalable Vector
Graphics)
·
DXF (AutoCAD’s Drawing Interchange format)
·
CGM (Computer
Graphics Metafile defined by ISO standards)
·
WMF (Windows Meta File)
·
PNG (Portable Network
Graphics)
·
JPEG (Joint
Photographic Experts Group)
·
VDX (Microsoft's XML for Visio Drawing)
Some Important Points of UML:
UML stands for Unified Modeling Language.It is different from the other common programming languages such as C++,Java, COBOL, etc. It is a pictorial language used to make software blueprints.It can be described as a general purpose visual modeling language to visualize, specify, construct, and document software system.
UML stands for Unified Modeling Language.It is different from the other common programming languages such as C++,Java, COBOL, etc. It is a pictorial language used to make software blueprints.It can be described as a general purpose visual modeling language to visualize, specify, construct, and document software system.
Note:UML is not a programming language but tools can be used to generate code in various languages using UML diagrams. UML has a direct relation with object oriented analysis and design. After some standardization, UML has become an OMG standard.
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